Standard units are researched and built through a combination of the left trigger and analogue stick, while magic abilities are likewise on the right side of the controller. Nevertheless we enjoyed our 15-20 minutes with the new title - though touch controls and the Wii Remote pointer will be supported, we tackled a dual stick control setup. We had a chance to play through a demo of the title while chatting to studio producer Robin Meijer, once again putting our questionable multi-tasking abilities at the forefront. It's a familiar and popular brand among dedicated Nintendo download fans, and on those grounds alone will surely be eagerly anticipated ahead of release later this year or, in a worst case scenario, in 2015. It's certainly exciting news that Ronimo Games - which has enjoyed success with Awesomenauts on Sony and Microsoft systems - is bringing the sequel to the 2D RTS exclusively to Wii U, as announced. Taking a 2D perspective and tasking you with simply researching and deploying units as the battle unfolds, it's an accessible experience that can still throw up a reasonable level of challenge. Ronimo Games Walks Us Through Swords & Soldiers II - Feature Nintendo Life Sheep transformations, hurling meat to heal and more by Share: on WiiWare, and subsequently on the 3DS and Wii U eShop stores, earned fans through its combination of solid real time strategy and bright, colourful humour.
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